These hooks are called during the player initialization process on both server and client sides upon client connection and joining into the server.
- PreInitializeClient(isoPlayer) - Called on the client side once the server has confirmed that the connecting isoPlayer is valid.
- InitializeClient(isoPlayer) - Called on the server first, then the client last. This occurs after the client is ready to begin full initialization.
- PostInitializeClient(player) - Called on the server first, then the client last. This occurs after the player has been fully initialized on its realm. Note: The player parameter is a FrameworkZ PLAYER object and not an IsoPlayer.